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Rapid Reports |
1 MRC Human Movement Group, Sobell Department of Motor Neuroscience, Institute of Neurology, University College London, Queen Square, London WC1N 3BG, UK
2 Prince of Wales Medical Research Institute and University of New South Wales, Sydney, 2031 Australia
| Abstract |
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(Received 12 June 2005;
accepted after revision 7 July 2005;
first published online 7 July 2005)
Corresponding author R. C. Fitzpatrick: Prince of Wales Medical Research Institute and University of New South Wales, Sydney, 2031 Australia. Email: r.fitzpatrick{at}unsw.edu.au
| Introduction |
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Natural vestibular activation requires moving the head in space, but this inevitably activates other sensory receptors making it difficult to tease out the vestibular contribution. This problem can be circumvented by electrically stimulating human vestibular nerves to evoke a signal of virtual head motion without creating a real movement. A small, direct current is passed between electrodes placed behind the ears to modulate the firing of vestibular afferents (Fitzpatrick & Day, 2004). A number of lines of evidence suggest that this galvanic vestibular stimulation (GVS) causes a change in semicircular canal afferent firing (Goldberg et al. 1982; Day & Cole, 2002; Fitzpatrick et al. 2002; Schneider et al. 2002; Wardman et al. 2003; Cathers et al. 2005). Because the electrical stimulus produces the same pattern of afferent firing irrespective of the head's orientation, the signal evoked from the semicircular canal afferents should mimic a head rotation about an axis that is fixed in the skull. Using GVS, we spin the head, virtually, about a skull-fixed axis and measure the subject's perception of body spin about an earth-fixed vertical axis. By having the subject adopt different head pitch orientations we change the angle between the virtual-spin and vertical-reference axes. Here, we use this GVS technique to investigate the vestibular transformation and extraction problems outlined above. We demonstrate a neural process that, in effect, computes a vector dot product between the craniocentric vestibular vector of head rotation and the gravitational unit vector to create a signal of body rotation in the horizontal, terrestrial plane. Furthermore, by modelling the GVS signal, we are able to compare the empirically determined brain process with a mathematically ideal process, thus revealing how GVS modulates the afferent signal from the semicircular canals.
| Methods |
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Seven female and three male subjects, aged 2449, participated after giving informed consent. The institutional human research ethics committee approved the procedures and the study conformed to the Declaration of Helsinki. Subjects were presented with two sensations of rotation. One was a real rotation of the whole body about a vertical axis. The other was a virtual rotation about a head-referenced axis, evoked by electrical stimulation of semicircular canal afferents. The two axes were aligned differently by placing the head at different pitch angles. Subjects reported their perceived rotation about the reference vertical axis when the real and virtual rotations were presented either on their own or together.
Set-up
Real rotation. Subjects sat in a chair fixed to a rotating platform (Fig. 1A). The chair was positioned so that the midpoint of the subject's interaural line, regardless of head pitch, coincided with the vertical axis of rotation. A servomotor rotated the chair at one of seven velocities (±10, ±5, ±2, 0 deg s1; positive clockwise) for 5 s (velocity profile in Fig. 1A). These velocities were chosen because they are of similar magnitude to the expected rotation signal that is evoked by galvanic vestibular stimulation. Small transient wobbles of the platform were superimposed at the start and stop of the platform rotation, including the zero-rotation trials, to make initial and final acceleration cues identical for all chair velocities. Subjects wore blindfolds and heard white noise through earphones to mask cues about rotation and orientation. The chair was padded to minimize sensory cues about rotation from the trunk and legs.
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Virtual rotation.
We previously presented a model of the effect of GVS on semicircular canal input to the brain (Fitzpatrick & Day, 2004). Briefly, stimulation of the afferent nerves from each semicircular canal will change their firing rate in a way that would normally signal rotation in the plane of the canal. A net rotation signal from the three canals (Fig. 1B; h, a, p) is the vector sum of the three canal rotations (Fig. 1B;
). GVS increases the firing frequency of afferents on the cathodal side and decreases firing frequency on the anodal side. Thus, the vector sum of the signals evoked by anodal stimulation on the left side is directed backwards, upwards and laterally (Fig. 1B,
). Cathodal stimulation of the mirrored canals on the right side would produce the same sagittal plane vector but an oppositely directed lateral component. Summing the vectors from both sides leaves a net vector in the mid-sagittal plane, the lateral components having cancelled. Thus, in this experiment, by changing the pitch orientation of the head in space we can change the angle between the vertical axis of real body rotation and the axis of virtual head rotation produced by GVS to range from collinear to orthogonal (Fig. 1C). Furthermore, if each canal is weighted equally, the specific orientation of the resultant vector should be identical to the angle calculated from the planar orientations of the canals provided by Blanks et al. (1975), i.e. inclined up and back by 18.8 deg from Reid's plane, a stereotaxic plane defined by the lines joining the inferior orbital margin and the external auditory meatus on each side (Reid's plane; RP joining open circles in Fig. 1B).
Protocol
In each trial, a brief tone from the earphones signalled that the outward rotation was about to start. Another signalled the end of the rotation, indicating that the subject was to return the chair to the start position using a manual rotary switch that drove the chair left or right at a fixed speed of 3.5 deg s1. The return speed was different from any outward speed so that time could not be used as a cue. Subjects could adjust the end position if they thought they had undershot or overshot the desired target and were asked to indicate when they were finished.
Experiment 1. Subjects performed 105 trials, one of each combination of five head positions, seven rotation velocities and three galvanic stimuli. The five head positions were distributed between as far forward and as far back as comfortable, with the middle position such that Reid's plane was approximately horizontal. Subjects flexed or extended both the neck and lower spine to attain these positions, where an adjustable, horizontal, padded bar attached to the rotating platform supported the head. The order of head positions was block-randomised between subjects. The different velocities and galvanic stimuli were fully randomised.
Experiment 2. To see how the size of the virtual rotation affected perception, subjects were tested with five galvanic stimuli (+R and +L at 0.5 and 1.0 mA, and no stimulus), the seven velocities as above, but only two head positions (furthest forward and backward), giving a total of 70 trials.
Measurement and analysis
The angular difference between the start position and the final return position was measured for each trial from the motor encoder. A digital photograph of the head in profile was taken against a vertical line for each head position, and head pitch was measured as the inclination of Reid's plane to the vertical (RP, Fig. 1).
To determine whether head pitch or rotation velocity systematically biased subjects' return responses, data of trials in which no galvanic stimulus was applied were examined by two-factor ANOVA for head angle and velocity (Student-Newman-Keuls pairwise multiple comparison). The perceived rotations of Experiment 2 were analysed by two-factor ANOVA for stimulus intensity and head pitch.
Inspection of the perceived rotations revealed a sinusoidal function of head pitch. To average results across subjects, we normalized the amplitude of the perceived responses by fitting a sinusoidal function for each subject (rotation =ßsin[pitch
], least-squares for
and ß). The amplitude (ß) was used to scale the subject's responses to unity. The same function was then fitted to the pooled normalized data from all subjects to estimate the phase angle (
) at which no rotation was perceived.
| Results |
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5 deg s1) there was no significant bias in the return position. At the fastest speed (10 deg s1) subjects undershot the starting point by a mean of 13.6 deg (Fig. 2B). However, as this bias was symmetrical for left and right rotations, it introduced no net bias in the overall result obtained when the galvanic vestibular stimulus was applied.
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]; r2= 0.83). This fit yielded a phase angle:
=16.4 deg (S.E.M.= 2.8). Our psychophysical data therefore agree remarkably well with the model's prediction of 18.8 deg phase angle.
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| Discussion |
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To ensure subjects' perceptions of real movement originated predominantly from the semicircular canals, the axis of rotation passed through the middle of the head (Fitzpatrick et al. 2002). Several lines of evidence indicate that GVS modulates the spontaneous firing of the semicircular canal nerves (Goldberg et al. 1982; Day & Cole, 2002; Fitzpatrick et al. 2002; Schneider et al. 2002; Wardman et al. 2003; Cathers et al. 2005). We have proposed that GVS evokes a net signal of head rotation through neural processes that vectorially sum the activity from the six individual semicircular canals (Fitzpatrick & Day, 2004). This model is based on the known effects that GVS has on the firing of single vestibular afferents in animals and the anatomical orientation of the six human semicircular canals (Blanks et al. 1975). We calculated that the rotation axis is directed backwards and slightly upwards (Fitzpatrick & Day, 2004), which was confirmed by the balance responses evoked by GVS in standing subjects (Cathers et al. 2005). The electrical stimulus mimics head rotation about an axis that is fixed in skull coordinates because it produces the same pattern of vestibular nerve firing irrespective of the head's orientation (Fig. 1B). It may also be considered independent of real rotations that occur at the same time; the effects of real rotations and GVS on semicircular canal nerve firing summate linearly when applied together (Lowenstein, 1955). Note that possible GVS effects on otolith afferents have not been included in this model. These are more difficult to predict with certainty from theoretical and anatomical considerations but, with present knowledge, we believe that such effects are likely to be small relative to semicircular canal effects (Fitzpatrick & Day, 2004). This view is supported by (i) the negligible size of the GVS-evoked otolith balance response compared with the canal response (Cathers et al. 2005) and (ii) the near-perfect correspondence between the theoretical phase angle (18.8 deg) and the measured perceptual phase angle (16.4 deg).
Our model provides a clue to the computational processes involved in transforming the raw vestibular input into perceptual signals. The model assumes two computations. The first is intrinsic to the vestibular system whereby signals from each of the six semicircular canals are summated vectorially to yield a net rotation vector in craniotopic co-ordinates. The second refers this head-fixed vector to an earth-fixed co-ordinate frame. This process extracts the component of the vestibular signal that lines up with the reference vertical rotation axis, and this represents the perceptual signal of self-motion on the ground. In mathematical terms, this is equivalent to calculating the dot product of the vestibular rotation vector and the reference axis unit vector
. An ideal process of this sort would produce a perceptual illusion that describes a phase-shifted sinusoid as a function of head-in-space angle. The phase shift arises from the non-zero angle between the axis of virtual head rotation and the axis in Reid's plane that was selected arbitrarily to measure head pitch. The close correspondence between the empirical data and the model output is strong evidence that the brain performs an analogous computation.
The brain must know of the angle between the head and the vertical to perform such a computation. In our simplified experimental situation in which the body is rotated and not linearly accelerated, the computation could be performed entirely from vestibular signals. Thus, the otolith organs provide the gravitational vertical vector, and the semicircular canals provide the rotational vector. Because these signals coexist in the same coordinate frame, the dot product could be performed directly between the two signals without any other information. This computation could involve the rostral vestibular nuclei, for example, as they contain a large proportion of neurones that receive convergent inputs from otolith organs and semicircular canals (Dickman & Angelaki, 2002). In general, however, head rotations occur together with linear accelerations, in which case the otolith organs no longer signal the gravitational vertical vector but the net gravito-inertial acceleration vector. Therefore, it is likely that non-vestibular somatosensory estimates of head orientation contribute to the computation. A neural network that transforms vestibular signals on the basis of somatosensory signals has been identified in the brainstem and cerebellum of cats and monkeys. Within the vermis, Purkinje cells respond to vestibular signals of head movement and this response is modulated by sensory signals from the neck (Manzoni et al. 1999). Similar neck modulation of vestibular signals is present for neurones within the fastigial nucleus (Kleine et al. 2004). In both cases the cerebellar output appears to be referenced to trunk rather than head coordinates. The dense sensory innervations of the neck muscles and joints and their cuneo-cerebellar projection indicate that they provide particularly important information. However, in our experiment the entire spine was bent to achieve the range of head orientations suggesting that proprioceptive signals from all body segments between the head and the reference point to the external world contribute to the transformation.
Head direction cells within forebrain and midbrain structures discharge with specific horizontal head orientations in an allocentric reference frame, regardless of whole-body orientation or other behaviours (Taube et al. 1990; Taube, 1995; Stackman & Taube, 1997; Robertson et al. 1999; Leutgeb et al. 2000). This directional specificity does not require visual input (Blair & Sharp, 1996; Knierim et al. 1998) but can critically rely on vestibular input (Stackman & Taube, 1997; Stackman et al. 2002). Place cells within the hippocampus code for spatial location and are similarly highly dependent on vestibular information (Stackman et al. 2002; Russell et al. 2003). Thus, it is likely that vestibular information feeds a complex network that is the neural substrate of a 2D map across the terrestrial surface. For vestibular information to contribute accurately to updating this map requires the vestibular signal to be projected onto the 2D horizontal surface, irrespective of head orientation and without contamination from route-unrelated vestibular activity as the animal moves. Thus, as in the present experiments, it would be equivalent to calculating the momentary dot product of the vestibular signal and the directional unit vector of gravitational vertical. Such a process is necessary for perceptual processes of the human brain to reconstruct mentally a route of a journey from non-visual sensory information.
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